The Persuasive Gaming Conference (PGC) was the closing event of the “Persuasive Gaming in Context” research project. The PGC will took place in Amsterdam on 15 October 2017, connected to CHI PLAY 2017.
This conference was concerned with the characteristics, design principles, and effectiveness of persuasive gaming. Thus far, combining the contributions of different theoretical traditions have been rather uncommon in Persuasive Game Studies. In this conference, we critically integrated what has been accomplished in separate research traditions. In it, contributions from different disciplines helped to reflect on how gaming practices combine the dissemination of information with attempts to engage players in particular behaviors and attitudes. See complete programme here.